Game mechanics design

The process of creating and refining the rules and systems that make up a game's mechanics.

  1. Cognitive Gamification: Rewards Vs. Achievements (Contrasts)
  2. Player Levels vs Player Tiers (Gamification Achievement Systems Tips)
  3. Gamification: Perceptual Learning Vs Cognitive Learning (Contrasts)
  4. Active Achievements vs Passive Achievements (Gamification Achievement Systems Tips)
  5. Procedural Knowledge vs Declarative Knowledge (Gamification-Based Learning Tips)
  6. Gameplay Strategies vs Player Strategies (Gamification Player Progression Tips)
  7. Game Theory vs Gamification Theory (Player-Centric Gamification Tips)
  8. Player Progression vs Player Ranking (Player-Centric Gamification Tips)
  9. Skill-Based Games vs Chance-Based Games (Player-Centric Gamification Tips)
  10. Puzzles vs Problems (Gamification And Bloom's Taxonomy Tips)
  11. Player Types vs Player Roles (Player-Centric Gamification Tips)
  12. Player Interaction vs Player Collaboration (Gamification Achievement Systems Tips)
  13. Player Goals vs Game Goals (Gamification Achievement Systems Tips)
  14. Player Experience (PX) vs Player Interaction (PI) (Gamification Achievement Systems Tips)
  15. Player Objectives vs Game Objectives (Gamification Achievement Systems Tips)
  16. Player Achievement vs Player Advancement (Gamification Player Progression Tips)
  17. Active Users vs Registered Users (Player-Centric Gamification Tips)
  18. Player Choices vs Player Actions (Gamification Player Progression Tips)
  19. User Progress vs User Performance (Gamification Achievement Systems Tips)
  20. Task Progression vs Task Completion (Gamification Player Progression Tips)
  21. Progress Bars Vs. Visual Metaphors in Gamification (Explored)
  22. Reward Timing vs Reward Frequency (Gamification Achievement Systems Tips)
  23. Rewards vs Incentives (Player-Centric Gamification Tips)
  24. Real-Time Multiplayer vs Turn-Based Multiplayer (Player-Centric Gamification Tips)
  25. Progression System vs Reward System (Gamification Achievement Systems Tips)
  26. Game Objectives vs Player Objectives (Gamification Player Progression Tips)
  27. Power-Ups vs Boosters (Player-Centric Gamification Tips)
  28. Game Rewards vs Real-World Rewards (Gamification Achievement Systems Tips)
  29. Gamify vs Gameful (Gamification And Bloom's Taxonomy Tips)
  30. Player Progression vs Player Development (Gamification Achievement Systems Tips)
  31. Player Performance vs Player Scores (Gamification Player Progression Tips)
  32. Player Participation vs Player Contribution (Gamification Achievement Systems Tips)
  33. Player Objectives vs Game Objectives (Gamification Player Progression Tips)
  34. Productivity Gamification: Avatars Vs. Player Types (Explored)
  35. Player Metrics vs Game Metrics (Gamification Achievement Systems Tips)
  36. Individual Progress vs Team Progress (Gamification Player Progression Tips)
  37. Intrinsic Motivation vs Extrinsic Motivation (Player-Centric Gamification Tips)
  38. Player Strategies vs Player Tactics (Gamification Achievement Systems Tips)
  39. Visible Progress Vs. Hidden Progress in Gamification (Differences)