Higher-order thinking skills

  1. Analyzing vs Evaluating (Gamification And Bloom's Taxonomy Tips)
  2. Game Goals vs Learning Goals (Gamification And Bloom's Taxonomy Tips)
  3. Virtual Goods vs Real Rewards (Gamification And Bloom's Taxonomy Tips)
  4. Difficulty vs Complexity (Gamification And Bloom's Taxonomy Tips)
  5. Feedback vs Feed-forward (Gamification And Bloom's Taxonomy Tips)
  6. Skills vs Competencies (Gamification And Bloom's Taxonomy Tips)
  7. Playtest vs Pilot Test (Gamification And Bloom's Taxonomy Tips)
  8. Experience Points vs Skill Points (Gamification And Bloom's Taxonomy Tips)
  9. Achievement vs Completion (Gamification And Bloom's Taxonomy Tips)
  10. Understanding vs Remembering (Gamification And Bloom's Taxonomy Tips)
  11. Sandbox Games vs Linear Games (Gamification And Bloom's Taxonomy Tips)
  12. Rewards vs Achievements (Gamification And Bloom's Taxonomy Tips)
  13. Player Experience vs User Experience (Gamification And Bloom's Taxonomy Tips)
  14. Individual Learning vs Team Learning (Gamification And Bloom's Taxonomy Tips)
  15. Gamify vs Gameful (Gamification And Bloom's Taxonomy Tips)
  16. Gamified Classroom vs Flipped Classroom (Gamification And Bloom's Taxonomy Tips)
  17. Learning Goals vs Learning Outcomes (Gamification And Bloom's Taxonomy Tips)
  18. Active Learning vs Passive Learning (Gamification And Bloom's Taxonomy Tips)
  19. Formative Assessment vs Summative Assessment (Gamification And Bloom's Taxonomy Tips)
  20. Game Design vs Instructional Design (Gamification And Bloom's Taxonomy Tips)
  21. Game Thinking vs Design Thinking (Gamification And Bloom's Taxonomy Tips)
  22. Authentic Assessment vs Traditional Assessment (Gamification-Based Learning Tips)
  23. Avatars vs Characters (Gamification And Bloom's Taxonomy Tips)
  24. Simulation vs Emulation (Gamification And Bloom's Taxonomy Tips)
  25. Serious Games vs Educational Games (Gamification And Bloom's Taxonomy Tips)
  26. Badges vs Medals (Gamification And Bloom's Taxonomy Tips)
  27. Challenges vs Tasks (Gamification And Bloom's Taxonomy Tips)
  28. Quests vs Missions (Gamification And Bloom's Taxonomy Tips)
  29. Puzzles vs Problems (Gamification And Bloom's Taxonomy Tips)
  30. Progression vs Mastery (Gamification And Bloom's Taxonomy Tips)
  31. Collaboration vs Cooperation (Gamification And Bloom's Taxonomy Tips)
  32. Competition vs Cooperation (Gamification And Bloom's Taxonomy Tips)
  33. Player Engagement vs Player Motivation (Gamification And Bloom's Taxonomy Tips)
  34. Open-Ended Question vs Closed-Ended Question (Gamification-Based Learning Tips)
  35. Multiplayer vs Single-player (Gamification And Bloom's Taxonomy Tips)
  36. Microlearning vs Macrolearning (Gamification-Based Learning Tips)
  37. Mechanics vs Dynamics (Gamification And Bloom's Taxonomy Tips)
  38. Learning Objectives vs Learning Outcomes (Gamification And Bloom's Taxonomy Tips)
  39. Virtual Reality vs Augmented Reality (Gamification And Bloom's Taxonomy Tips)
  40. Flipped Classroom vs Traditional Classroom (Gamification-Based Learning Tips)
  41. Fun vs Engagement (Gamification And Bloom's Taxonomy Tips)
  42. Points vs Scores (Gamification And Bloom's Taxonomy Tips)
  43. Win State vs End State (Gamification And Bloom's Taxonomy Tips)