Mental processes

  1. Behavioral vs Cognitive Objectives (Training Focus)
  2. Active Learning vs Passive Learning (Gamification And Bloom's Taxonomy Tips)
  3. Difficulty vs Complexity (Gamification And Bloom's Taxonomy Tips)
  4. Fun vs Engagement (Gamification And Bloom's Taxonomy Tips)
  5. Individual Learning vs Team Learning (Gamification And Bloom's Taxonomy Tips)
  6. Learning Goals vs Learning Outcomes (Gamification And Bloom's Taxonomy Tips)
  7. Player Engagement vs Player Motivation (Gamification And Bloom's Taxonomy Tips)
  8. Progression vs Mastery (Gamification And Bloom's Taxonomy Tips)
  9. Simulation vs Emulation (Gamification And Bloom's Taxonomy Tips)
  10. Performance Metrics vs Learning Metrics (Measurement in Training)
  11. Reaction vs Learning Evaluation (Levels of Assessment)