Non-player character (NPC)

  1. Character Development vs Character Progression (Gamification Player Progression Tips)
  2. Game Storyline vs Game Scenario (Gamification Achievement Systems Tips)
  3. Avatars vs Characters (Gamification And Bloom's Taxonomy Tips)
  4. Game Art vs Game Graphics (Player-Centric Gamification Tips)
  5. Player Abilities vs Player Powers (Gamification Player Progression Tips)
  6. Game Respawn vs Game Revive (Player-Centric Gamification Tips)
  7. Player Roles vs Player Classes (Gamification Achievement Systems Tips)
  8. Avatars vs Characters (Player-Centric Gamification Tips)
  9. Skill Advancement vs Level Advancement (Gamification Player Progression Tips)
  10. Open World vs Closed World (Player-Centric Gamification Tips)
  11. Game Localization vs Game Internationalization (Player-Centric Gamification Tips)
  12. Achievements vs Trophies (Player-Centric Gamification Tips)
  13. Progression System vs Achievement System (Gamification Player Progression Tips)
  14. Game Testing vs Play Testing (Player-Centric Gamification Tips)
  15. Cutscenes vs Gameplay Sequences (Player-Centric Gamification Tips)
  16. Player Choice vs Player Freedom (Player-Centric Gamification Tips)
  17. Leveling Up vs Ranking Up (Gamification Player Progression Tips)
  18. Storytelling vs Narrative (Gamification And Bloom's Taxonomy Tips)
  19. Player Engagement vs Player Involvement (Gamification Player Progression Tips)
  20. Player Achievement vs Player Advancement (Gamification Player Progression Tips)
  21. Game Achievements vs Player Achievements (Gamification Player Progression Tips)
  22. Player Learning vs Player Growing (Gamification Player Progression Tips)
  23. Single-Player vs Multiplayer (Player-Centric Gamification Tips)
  24. Replay Value vs End Game Content (Player-Centric Gamification Tips)
  25. Player Progression vs Player Development (Gamification Achievement Systems Tips)
  26. Player Control vs Player Autonomy (Gamification Player Progression Tips)
  27. Player Ranking vs Player Rating (Gamification Achievement Systems Tips)
  28. Player Stages vs Game Stages (Gamification Player Progression Tips)
  29. Player Agency vs Player Control (Gamification Achievement Systems Tips)
  30. Quests vs Missions (Gamification Player Progression Tips)
  31. Premium Currency vs Free Currency (Virtual Economy Gamification Tips)
  32. Immersion vs Presence (Player-Centric Gamification Tips)
  33. Multiplayer vs Single-player (Gamification And Bloom's Taxonomy Tips)
  34. Downloadable Content (DLC) vs Expansion Pack (Player-Centric Gamification Tips)
  35. Economic Impact vs Game Impact (Virtual Economy Gamification Tips)
  36. Economic Strategy vs Game Strategy (Virtual Economy Gamification Tips)
  37. Game Design vs Game Development (Player-Centric Gamification Tips)
  38. Game Economy vs Virtual Economy (Virtual Economy Gamification Tips)
  39. Game Levels vs Player Levels (Gamification Player Progression Tips)
  40. Player Advancement vs Player Improvement (Gamification Player Progression Tips)
  41. Game Modding vs Game Hacking (Player-Centric Gamification Tips)
  42. Game Progression vs Game Advancement (Gamification Achievement Systems Tips)
  43. Game Progression vs Game Advancement (Gamification Player Progression Tips)
  44. Game Sequel vs Game Expansion (Player-Centric Gamification Tips)
  45. Game Unlockables vs Game Achievements (Gamification Achievement Systems Tips)
  46. Gaming Community vs Gaming Culture (Player-Centric Gamification Tips)
  47. Mobile Gaming vs Console Gaming (Player-Centric Gamification Tips)
  48. Game Playability vs Player Playability (Gamification Player Progression Tips)
  49. Task Completion vs Level Completion (Gamification Player Progression Tips)