Player-centric design

  1. Open World vs Closed World (Player-Centric Gamification Tips)
  2. Digital Rights Management vs End User License Agreement (Player-Centric Gamification Tips)
  3. Feedback Loops vs Reinforcement Loops (Player-Centric Gamification Tips)
  4. Game Pace vs Game Flow (Player-Centric Gamification Tips)
  5. Player-Centric Design vs User-Centric Design (Player-Centric Gamification Tips)
  6. Replay Value vs End Game Content (Player-Centric Gamification Tips)
  7. Game Art vs Game Graphics (Player-Centric Gamification Tips)
  8. Game Matchmaking vs Game Lobby (Player-Centric Gamification Tips)
  9. Game Mechanics vs Game Dynamics (Player-Centric Gamification Tips)
  10. Immersion vs Presence (Player-Centric Gamification Tips)
  11. Game Physics vs Game Mechanics (Player-Centric Gamification Tips)
  12. Virtual Reality (VR) Games vs Augmented Reality (AR) Games (Player-Centric Gamification Tips)
  13. Digital Games vs Analog Games (Player-Centric Gamification Tips)
  14. Game Narrative vs Game Mechanics (Player-Centric Gamification Tips)
  15. Game Theory vs Gamification Theory (Player-Centric Gamification Tips)
  16. Player Choice vs Player Freedom (Player-Centric Gamification Tips)