Playtesting sessions

  1. User Experience (UX) vs User Interface (UI) (Player-Centric Gamification Tips)
  2. Player Feedback vs Player Progress (Gamification Player Progression Tips)
  3. Game Rules vs Game Instructions (Gamification And Bloom's Taxonomy Tips)
  4. Player Challenges vs Game Challenges (Gamification Player Progression Tips)
  5. Player Objectives vs Game Objectives (Gamification Achievement Systems Tips)