Power-ups
- Gameplay Elements vs Game Features (Gamification Achievement Systems Tips)
- Power-Ups vs Boosters (Player-Centric Gamification Tips)
- Gamification: Skills Vs. Abilities (Cognitive Perspective)
- Achievements vs Trophies (Player-Centric Gamification Tips)
- Learning Theory vs Instructional Theory (Gamification-Based Learning Tips)
- Gamification: Virtual Currency Vs. Virtual Goods (Contrasts)
- In-App Purchases vs In-Game Purchases (Virtual Economy Gamification Tips)
- Player Interaction vs Player Activity (Gamification Player Progression Tips)
- Player Abilities vs Player Powers (Gamification Player Progression Tips)
- Virtual Goods vs Digital Goods (Player-Centric Gamification Tips)
- Tradable vs Sellable (Virtual Economy Gamification Tips)
- Player Spending vs Player Investment (Virtual Economy Gamification Tips)
- Player Objectives vs Game Objectives (Gamification Player Progression Tips)
- Player Competition vs Player Cooperation (Gamification Achievement Systems Tips)
- Player Challenges vs Player Objectives (Gamification Player Progression Tips)
- Player Achievement vs Player Advancement (Gamification Player Progression Tips)
- Microtransactions vs Macrotransactions (Virtual Economy Gamification Tips)
- Virtual Profit vs Digital Profit (Virtual Economy Gamification Tips)
- In-Game Purchases vs Microtransactions (Player-Centric Gamification Tips)
- In-Game Currency vs Premium Currency (Player-Centric Gamification Tips)
- Hard Currency vs Soft Currency (Virtual Economy Gamification Tips)
- Game Unlockables vs Player Unlockables (Gamification Player Progression Tips)
- Game Streaming vs Game Broadcasting (Player-Centric Gamification Tips)
- Economic Sustainability vs Game Sustainability (Virtual Economy Gamification Tips)
- Earnings vs Revenue (Virtual Economy Gamification Tips)
- Monetization vs Revenue Model (Player-Centric Gamification Tips)
- Virtual Resources vs Game Resources (Virtual Economy Gamification Tips)