Random events

  1. Real-Time Strategy (RTS) vs Turn-Based Strategy (TBS) (Player-Centric Gamification Tips)
  2. Casual Games vs Hardcore Games (Player-Centric Gamification Tips)
  3. Game Design vs Game Mechanics (Gamification Achievement Systems Tips)
  4. Game Difficulty vs Player Skill (Gamification Player Progression Tips)
  5. Gaming Community vs Gaming Culture (Player-Centric Gamification Tips)
  6. Player Levels vs Player Tiers (Gamification Achievement Systems Tips)
  7. Player Participation vs Player Contribution (Gamification Achievement Systems Tips)
  8. Player Progression vs Player Ranking (Player-Centric Gamification Tips)
  9. Player Stages vs Game Stages (Gamification Player Progression Tips)
  10. Power-Ups vs Boosters (Player-Centric Gamification Tips)
  11. Kelly Criterion Vs Gambler's Fallacy (Unpacked)