Subscription-based services

  1. In-Game Purchases vs Microtransactions (Player-Centric Gamification Tips)
  2. Digital Economy vs Virtual Economy (Virtual Economy Gamification Tips)
  3. Exchange Rate vs Conversion Rate (Virtual Economy Gamification Tips)
  4. Subscription Model vs Freemium Model (Player-Centric Gamification Tips)
  5. Game Revenue vs Virtual Revenue (Virtual Economy Gamification Tips)
  6. Monetization Strategy vs Revenue Model (Virtual Economy Gamification Tips)